49Instagram likesOn the event announcement · Feb 2026
01One file served the feed announcement and a large-format OOH banner, at two scales three orders of magnitude apart
02Amber over the genre-default cyan and magenta, so the poster belongs to Pixalette rather than to retro-futurism in general
03Dates and contacts stayed inside the artwork as torn-paper cards, so the organisers never needed a second, plainer info graphic
Ran as the announcement art for Pixalette, the Pragyan ’26 designathon run with Graphique, and was produced as large-format OOH.
02Context
Key art for Pixalette, a designathon run by Pragyan in collaboration with Graphique, built around a retro-futurism theme.
The concept
Make the name feel like an actual place you could walk into. Which meant the type had to stop behaving like type and start behaving like an object with real weight, angle, and its own light source.
I modelled every letter as an actual lit neon tube instead of faking the glow in Photoshop, because the type needed to survive being seen from an angle, not just survive a screenshot.
05The system
Pixalette
Letterforms
Modelled as physical neon tubes, lit like an arcade cabinet. Every letter had to survive being seen from an angle with real shadow falloff, which is a far harder problem than dropping a glow filter on flat text.
Camera
Each letter is rendered from a slightly different angle across the layout, so the whole sign reads as one continuous space rather than a flat logo copy-pasted at different sizes.
Colour
Amber, against the blue-and-pink combination every gaming poster reaches for by default. It’s the riskiest call in the whole piece, and it’s the reason this reads as its own place rather than genre wallpaper.
Information
Torn-paper cards carry the event list and contacts, so the practical content reads like flyers pinned to a board rather than a slide pulled straight out of a deck.
06Decisions
What I chose, what it cost, what changed.
D01
Modelled the letters in 3D instead of applying a neon effect to flat text.
Why
A flat neon effect ends up looking like a font choice. A modelled tube looks like a place, and the brief was genuinely asking for a place.
Gave up
It cost a lot of time. Every single letterform effectively became its own lighting problem to solve.
Result
Key art, not just a poster wearing a good-looking font.
D02
Amber over the genre-default blue and pink.
Why
The default palette in almost any category is usually the first thing worth cutting. It’s what makes work read as generic genre wallpaper.
Gave up
Amber doesn’t scream “retro-futurism” the instant way cyan and magenta would, so some instant genre recognition gets left on the table.
Result
A poster that ends up belonging to itself rather than to its category.
D03
Gave every letter its own camera angle.
Why
Identical angles across every letter would have exposed them as obvious copies. Varying them gets the viewer to read one continuous sign instead.
Gave up
A couple of letters end up sitting at a slightly harder angle to read than I’d ideally want.
Result
A wordmark that occupies real space instead of just sitting flat on top of the layout.
D04
Torn-paper info cards for all the practical content.
Why
Dates and contacts still need to be legible, but they shouldn’t arrive looking like a corporate deck accidentally landed in the middle of the artwork.
Gave up
The event details end up looking scrappier than a sponsor might normally expect from this kind of information.
Result
Required information that reads as part of the world instead of an interruption to it.
07Out in the world
The goal, basically, was to make the name feel like a place you could walk into, so the type had to stop behaving like type. Modelling the letters as lit neon tubes instead of applying a neon effect to flat text meant every letterform had to survive being seen from an angle, with real shadow falloff, which is a much harder constraint than picking a glow filter and calling it done. That’s also the reason this reads as key art instead of a poster wearing a cool font.